Each Round Is 199 Seconds (Time Counts Down Twice)
D466-3D04
Each Round Is 90 Seconds
BF66-3DD4
DD66-3D04
Each Round Is 80 Seconds
6F66-3DD4
DD66-3D04
Each Round Is 70 Seconds
5F66-3DD4
DD66-3D04
Each Round Is 60 Seconds
1F66-3DD4
DD66-3D04
Each Round Is 50 Seconds
9F66-3DD4
DD66-3D04
Each Round Is 40 Seconds
0F66-3DD4
DD66-3D04
Each Round Is 30 Seconds
7F66-3DD4
DD66-3D04
Each Round Is 20 Seconds
4F66-3DD4
DD66-3D04
Each Round Is 10 Seconds
FF66-3DD4
DD66-3D04
Note: With the next 6 codes, switch off effects after Rounds start and then switch back on after the Round ends.
Always Fight In The Courtyard
DD6A-47AF
After 1st Match, Almost Always Fight At The Palace Gates
CB6A-44AF
DF6A-47DF
After 1st Match, Almost Always Fight In The Warrior Shrine
CB6A-44AF
D46A-47DF
After 1st Match, Almost Always Fight In The Pit
CB6A-44AF
D76A-47DF
After 1st Match, Almost Always Fight In The Throne Room
CB6A-44AF
D06A-47DF
After 1st Match, Almost Always Fight In Goro’s Lair
CB6A-44AF
D96A-47DF
Note: For the next 8codes, switch off effects when you are supposed to be fighting Shang Tsung.
After 1st Match, Almost Always Fight In The Bottom Of The Pit (Screen Says Goro’s Lair)
CB6A-44AF
D16A-47DF
Almost Always Fight Johnny Cage
CBBA-394F
DDBA-391F
Almost Always Fight Kano
CBBA-394F
DFBA-391F
Almost Always Fight Rayden
CBBA-394F
D4BA-391F
Almost Always Fight Liu Kang
CBBA-394F
D7BA-391F
Almost Always Fight Scorpion
CBBA-394F
D0BA-391F
Almost Always Fight Sub-Zero
CBBA-394F
D9BA-391F
Almost Always Fight Sonya Blade
CBBA-394F
D1BA-391F
Almost Always Fight Goro (Don’t Use Kano’s Or Johnny Cage’s Finishing Move On Goro)
CBBA-394F
D5BA-391F
Start On Match 2
DF61-14DD
Start On Match 3
D461-14DD
Start On Match 4
D761-14DD
Start On Match 5
D061-14DD
Start On Match 6
D961-14DD
Start On Mirror Match(tm)
D161-14DD
Start On Endurance 1 Match
D561-14DD
Start On Endurance 2 Match
D661-14DD
Start On Endurance 3 Match
DB61-14DD
Start On Match With Goro
DC61-14DD
Start On Match With Shang Tsung
D861-14DD
Always Get Flawless Victory Bonus
6DB8-3D67
First Strike Of Any Kind Wins Round
DDBC-370F
All Strikes Do Minimal Damage (All Equal To 1 Hit Point) (2-Player Game Only, Don’t Choose Handicap For Either Player)
DDBF-1FA4
Can Make Player 1 Nearly Invincible In 2-Player Game
D881-404F
Note: For this code, go to the options screen, move Player 1’s handicap bar all the way to the right. Player 1 will now only take 1 hit point for each strike.
All Throws Do More Damage
56B9-4DAD
Kano’s High Punch Does More Damage
F320-1914
Kano’s Low Punch Does More Damage
F320-15C4
Kano’s High Kick Does More Damage
0626-1514
Kano’s Low Kick Does More Damage
062B-19C4
Kano’s Head Blow Does More Damage
0621-1044
Kano’s Knee Does More Damage
0629-1934
Kano’s Crouched Kick Does More Damage
7A26-1944
Kano’s Uppercut Does More Damage
5625-1134
Kano’s Roundhouse Kick Does More Damage
1D27-1544
Kano’s Foot Sweep Does More Damage
7A25-10C4
Kano’s Flying Punch Does More Damage
082C-1144
Kano’s Knife Does More Damage (Only At Close Distance)
0824-11C4
Johnny Cage’s High Punch Does More Damage
F32C-4944
Johnny Cage’s Low Punch Does More Damage
F32C-4514
Johnny Cage’s High Kick Does More Damage
062B-40C4
Johnny Cage’s Low Kick Does More Damage
042B-4134
Johnny Cage’s Head Blow Does More Damage
7A2A-4144
Johnny Cage’s Knee Does More Damage
0622-4014
Johnny Cage’s Crouched Kick Does More Damage
F628-4534
Johnny Cage’s Uppercut Does More Damage
5622-41C4
Johnny Cage’s Roundhouse Kick Does More Damage
1D26-4114
Johnny Cage’s Foot Sweep Does More Damage
7A28-49C4
Johnny Cage’s Flying Punch Does More Damage
0826-4044
Johnny Cage’s Shadow Kick Does More Damage
9C20-41C4
Johnny Cage’s Fireball Does More Damage (Only At Close Distance)
0821-4914
Johnny Cage’s Split Punch Does More Damage
1129-4544
Liu Kang’s High Punch Does More Damage
F323-C034
Liu Kang’s Low Punch Does More Damage
F323-C544
Liu Kang’s High Kick Does More Damage
0624-30C4
Liu Kang’s Low Kick Does More Damage
0624-3134
Liu Kang’s Head Blow Does More Damage
7A28-C534
Liu Kang’s Knee Does More Damage
062E-C914
Liu Kang’s Crouched Kick Does More Damage
7A2F-3114
Liu Kang’s Uppercut Does More Damage
562F-3044
Liu Kang’s Roundhouse Kick Does More Damage
1D22-C1C4
Liu Kang’s Foot Sweep Does More Damage
7A2D-3934
Liu Kang’s Flying Punch Does More Damage
0827-3514
Liu Kang’s Special Flying Kick Does More Damage
9C28-C9C4
Liu Kang’s Fireball Does More Damage (Only At Close Distance)
082A-C144
Sonya Blade’s High Punch Does More Damage
F32F-393F
Sonya Blade’s Low Punch Does More Damage
F324-304F
Sonya Blade’s High Kick Does More Damage
9023-C01F
Sonya Blade’s Low Kick Does More Damage
9F23-C1CF
Sonya Blade’s Head Blow Does More Damage
7A2E-C03F
Sonya Blade’s Knee Does More Damage
062E-C54F
Sonya Blade’s Crouched Kick Does More Damage
7A2D-35CF
Sonya Blade’s Uppercut Does More Damage
5624-311F
Sonya Blade’s Roundhouse Kick Does More Damage
1122-C14F
Sonya Blade’s Foot Sweep Does More Damage
7A2A-C53F
Sonya Blade’s Flying Punch Does More Damage
0827-313F
Sonya Blade’s Leg Grab Does More Damage
5620-17A7
Sonya Blade’s Sonic Rings Does More Damage (Only At Close Distance)
0822-C13F
Sonya Blade’s Special Flying Kick Does More Damage
0827-313F
Rayden’s High Punch Does More Damage
F324-C914
Rayden’s Low Punch Does More Damage
F327-C934
Rayden’s High Kick Does More Damage
092F-C034
Rayden’s Low Kick Does More Damage
042F-C544
Rayden’s Head Blow Does More Damage
7A29-C0C4
Rayden’s Knee Does More Damage
0629-C134
Rayden’s Crouched Kick Does More Damage
F620-C114
Rayden’s Uppercut Does More Damage
5621-C944
Rayden’s Roundhouse Kick Does More Damage
9C2D-C1C4
Rayden’s Foot Sweep Does More Damage
7A20-C044
Rayden’s Flying Punch Does More Damage
082D-C014
Rayden’s Flying Thunderbolt Does More Damage
9C22-1514
Rayden’s Lightning Does More Damage (Only At Close Distance)
0823-19C4
Scorpion’s, Sub-Zero’s And Reptile’s High Punch Do More Damage
F328-3934
Scorpion’s, Sub-Zero’s And Reptile’s Low Punch Do More Damage
F32A-3044
Scorpion’s, Sub-Zero’s And Reptile’s High Kick Do More Damage
062E-39C4
Scorpion’s, Sub-Zero’s And Reptile’s Low Kick Do More Damage
062E-3534
Scorpion’s, Sub-Zero’s And Reptile’s Head Blow Do More Damage
7A22-30C4
Scorpion’s, Sub-Zero’s And Reptile’s Knee Do More Damage
062A-3114
Scorpion’s, Sub-Zero’s And Reptile’s Crouched Kick Do More Damage
F62F-41C7
Scorpion’s, Sub-Zero’s And Reptile’s Uppercut Do More Damage
562C-35C4
Scorpion’s, Sub-Zero’s And Reptile’s Roundhouse Kick Do More Damage
1D2F-4017
Scorpion’s, Sub-Zero’s And Reptile’s Foot Sweep Do More Damage
7A2D-4147
Scorpion’s, Sub-Zero’s And Reptile’s Flying Punch Do More Damage
0823-3944
Sub-Zero’s And Reptile’s Deep Freeze Do More Damage
462C-3914
Sub-Zero’s And Reptile’s Slide Do More Damage
4525-3144
Scorpion’s And Reptile’s Harpoon Do More Damage
F626-31C4
Scorpion’s And Reptile’s Scorpion Split Do More Damage
0823-3944
Both Players Are Invisible
7F31-4DDE
High Pitched Voices!
DD68-6DD0
As Kang Does A Special Flying Kick, He’ll Spit A Fireball
822A-34DD
As Liu Kang Does His Special Flying Kick An Enemy Will Fry Into A Skeleton
2D2A-34DD
Get To Fight Reptile (Do A Double Flawless Victory And Do A Fatality)
6D67-3FOD
Changes Speed Of Rayden’s Torpedo
6C2A-146D
See GoldenRod (Hidden Character) In MK 1
66B8-14DD
Note: Put P1 on Rayden but do not push anything, then put P2 on Rayden, then hit RIGHT on controller 2 to see Goldenrod.
No Fighter Select Screen!
EEB3-14DD
The Computer Opponent (CPU) Has To Win An Infinite Number of Rounds To Win the Match, But You Only Have To Win 2
A3CA-4D6D
You Skip Over Every Other Opponent On The “Battle Plan”
33B6-C4D7
Player 1 And CPU Start With More Energy
E2BE-3FA4
First Person That Gets Hit Loses (Against The CPU)
DFBE-3FA4
Lets You Start Fighting Before It Says “Fight”
DD62-3464
Enable High Score Entry (After Any Loss)
8084CF83
Player 2 Can Never Win A Round
EEC9-14DA
Note: If you let the number of Rounds get above 5, you get a Game Over.
Sudden Death Mode
EEC9-140A
Note: Whoever wins Round 2 will win the Match.
Invisible Players
3C6F-3FAF
Have Several Minutes Worth of Fatality Time
5EB5-3F64
Infinite Continues
6D6D-C69F