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Name | Function |
---|---|
Eri Kaneda | Character Select Design |
Hiroshi Tahara | Character Select Design |
Toshihiko Yamada | Director |
Masayuki Ohta | Director / Story & Game & Player Planning / Player & Map Modeling / CG Movie Scenario |
Michiyo Morohoshi | Enemy Modeling |
Keiichi Satou | Enemy Modeling |
Kayoko Terashima | Enemy Modeling |
Takashi Shimomichi | Executive Producer |
Hideo Saito | Game & Enemy Planning |
Katsuyuki Makishima | Game & Player & Enemy Planning |
Akira Inoue | Game Planning |
Michiyo Morohoshi | Game Planning |
Akitatsu Saitou | Game Planning |
Noriyuki Tabata | Game Planning |
Hiroshi Tahara | Game Planning |
Michiya Kameda | Game Planning / BG Texture & Character Select & Title Design |
Hiroshi Tahara | Map Modeling |
Kenichi Kumakura | Player Modeling |
Kenichi Iwanaga | Producer |
Naoki Gotou | Program |
Akira Inoue | Program |
Yuki Sato | Program |
Noriyuki Tabata | Program |
Takashi Ueshima | Program |
Akitatsu Saitou | Sound Composer |
Ken Ishikawa | Typhon Prometheus Character Design |
Toru Furuya | Voice Talent (Japanese) |
Hiroya Ishimaru | Voice Talent (Japanese) |
Akira Kamiya | Voice Talent (Japanese) |
Masami Kikuchi | Voice Talent (Japanese) |
Yuko Minaguchi | Voice Talent (Japanese) |
Yuji Mitsuya | Voice Talent (Japanese) |
Shigeru Nakahara | Voice Talent (Japanese) |
Kazuki Yao | Voice Talent (Japanese) |