Start With 1 Life
DF66-0F00
CB66-0FD0
DD66-0F60
Start With 2 Lives
D466-0F00
CB66-0FD0
DD66-0F60
Start With 4 Lives
D066-0F00
CB66-0FD0
DD66-0F60
Start With 5 Lives
D966-0F00
CB66-0FD0
DD66-0F60
Start With 7 Lives
D566-0F00
CB66-0FD0
DD66-0F60
Start With 9 Lives
DB66-0F00
CB66-0FD0
DD66-0F60
Continue With 1 Life
DF6C-A709
CB6C-A7D9
DD6C-A769
Continue With 2 Lives
D46C-A709
CB6C-A7D9
DD6C-A769
Continue With 4 Lives
D06C-A709
CB6C-A7D9
DD6C-A769
Continue With 5 Lives
D96C-A709
CB6C-A7D9
DD6C-A769
Continue With 7 Lives
D56C-A709
CB6C-A7D9
DD6C-A769
Continue With 9 Lives
DB6C-A709
CB6C-A7D9
DD6C-A769
Spiral Motion Gun Takes Less Time To Power Up
6D80-6DD1
DD80-6D01
Spiral Motion Gun Takes Much Less Time To Power Up
DD80-6DA1
Spiral Motion Gun Can’t Get Over-Charged
6D84-6F01
All FORCE Satellites Have 1 Unit Of Power (But Can’t Exceed 1 Unit)
DD68-6DDB
CB6C-67AB
7D68-6D6B
All FORCE Satellites Have 2 Units Of Power (But Can’t Exceed 2 Units)
DF68-6DDB
CB6C-67AB
7D68-6D6B
All FORCE Satellites Have 3 Units Of Power
D468-6DDB
CB6C-67AB
7D68-6D6B
Once FORCE Has Been Obtained – Keep It Forever
C267-A4D9