C2C9-4E2C / C2C1-4A9C
Infinite lives
D568-C34D / D568-C33D
Start with 8 lives
DC68-C34D / DC68-C33D
Start with 11 lives
DE68-C34D / DE68-C33D
Start with 16 lives
FB68-C34D / FB68-C33D
Start with 26 lives
7468-C34D / 7468-C33D
Start with 51 lives
0868-C34D / 0868-C33D
Start with 76 lives
1768-C34D / 1768-C33D
Start with 100 lives
EE65-C37E / EE66-C27E
When your last Kong is hit, the other one returns (You must have had both Kongs at some point in the level for code to work and you will need to reset if you get stuck.)
1DCC-CA7A / 1DCA-C2EA
Almost invincible (Switch off if you get stuck)
DBC1-3D6D + DCC1-34AD / DBC9-340D + DCC1-3D6D
10 bananas needed for an extra life
F6C1-3D6D + FBC1-34AD / F6C9-340D + FBC1-3D6D
25 bananas needed for an extra life
7FC1-3D6D + 74C1-34AD / 7FC9-340D + 74C1-3D6D
50 bananas needed for an extra life
0CC1-3D6D + 08C1-34AD / 0CC9-340D + 08C1-3D6D
75 bananas needed for an extra life
1D6B-3FDD + 196A-333D / 1D6B-3D6D + 166A-3ECD
Keep animals between stages (Keeping fish on a non-water stage or others on a water stage will cause problems, so be careful of this.)
A081-1273 / A086-13E3
High jump for Donkey Kong
2D81-1273 / 2D86-13E3
Super jump for Donkey Kong
3D81-1273 / 3D86-13E3
Mega-jump for Donkey Kong
8081-1E73 / 808B-1AE3
High jump for Diddy Kong
AD81-1E73 / AD8B-1AE3
Super jump for Diddy Kong
2D81-1E73 / 2D8B-1AE3
Mega-jump for Diddy Kong
A08F-C273 / A087-C3E3
High jump for all animals
2D8F-C273 / 2D87-C3E3
Super jump for all animals
3D8F-C273 / 3087-C3E3
Mega-jump for all animals
D76B-337E / D76C-327E
Get both Kongs back on the map screen after dying (This doesn’t work when you fall off screen)
DD8B-C28A / DD88-CE5A
In the 2-Player Team Mode, the inactive player can get control at any time by pressing A or SELECT on their controller
DDB9-3DD4 / DDB0-34A4
Pressing Start and then Select will exit any level, not just completed levels