To take advantage of the features for managing your video game collection, you must create an account on the site. Completely free, and usable on mobile, as well as with the new barcode scanning system!
Name | Function |
---|---|
Jeff Garsteckl | Additional Art |
Julius Willis III | Additional Art |
Alan Pashley | Additional Art |
Keith Bachman | Additional Design |
Dylan Cuthbert | Additional Design |
Ben Harrison | Additional Design |
Dan Mueller | Additional Design |
Tom Tobey | Additional Design |
Dave Marshall | Additional Engineering |
Dan Mueller | Assistant Producer |
Ben Harrison | Blasto Character created by |
Dean Ruggies | Character Animation |
Tom Tobey | Character Animation |
Buzz Burrowes | Chief Audio Engineer |
Jonathan Beard | Dialogue |
Ben Harrison | Dialogue |
Tom Tobey | Dialogue |
Matt Wickline | Dialogue |
Buzz Burrowes | Engineering Team |
Matt Duncan | Engineering Team |
Steve Thompson | Engineering Team |
Dave Williams | Engineering Team |
Allan Becker | Executive Producer |
Jonathan Beard | Game Concept |
Ben Harrison | Game Concept |
Dave Poe | Game Concept |
Jonathan Beard | Game Design |
Ben Harrison | Lead Artist |
Dylan Cuthbert | Lead Engineer |
Keith Bachman | Level Design |
Jonathan Beard | Level Design |
Dan Mueller | Level Design |
Tim Neveu | Level Design |
Keith Bachman | Modeling and Texture Mapping |
Joe Brisbois | Modeling and Texture Mapping |
Hong Hoang | Modeling and Texture Mapping |
Tim Neveu | Modeling and Texture Mapping |
Dave Pounders | Modeling and Texture Mapping |
Chuck Doud | Music Composer |
Jonathan Beard | Producer |
Dave Poe | Producer |
Bill Veatts | Shell Art |
Nathan Brenholdt | Sound Effects Editor |
Phil Hartman | Voice of Blasto |